Continuum, a regular gaming convention held in Leeds, is my favourite such gathering and I’m delighted to be able to attend again this year. I’ll be running more than one game overall across the weekend, but the first I have committed to is a new 1510 scenario. I’ve played with Cold War espionage tropes in this clockpunk Renaissance setting, and video games, now something a little more road warrior crossed with…something else!
What is this?
It could have been so different. Who knows, if Niccolo Machiavelli, military commissioner of the Republic of Florence, had not truly understood the scale of Leonardo da Vinci’s genius, he might simply have wasted his time painting portraits of women and doodling. Instead, Florence’s screwcopters, gun-turtles and organ-guns make it secure against the armies of the Pope, Milan and the French, and a haven for radical thinkers, artists and other inventors inspired by his example. Of course, though, success breeds jealousy amongst the city states of Renaissance Italy and beyond. The city’s winding alleys and cobbled squares swarm with sinister Venetian spies, sour-faced priests bearing secret Papal instructions, Milanese mercenaries hoping to earn the king’s ransom the Sforzas have promised for da Vinci’s secrets and even emissaries from France, England and the Ottoman Empire… Exciting times, but dangerous ones, too.
What if all da Vinci’s inventions worked as he had hoped? What if they had been enthusiastically adopted and that their successes had sparked a different kind of industrial revolution? Think of Gibson and Sterling’s ‘The Difference Engine,’ but amidst the sunlit artistic ferment of the Italian Renaissance instead of the smogs and fogs of Victorian England; think of primitive computers running on water clocks and embellished with cupids; think of swashbuckling swordplay as an army of robot knights marches past on their way to the Vatican; think of crossing wits with Machiavelli, avoiding the dangerous charms of Lucretia Borgia, hearing Christopher Columbus tell you about the new world he has discovered…
I am toying with a setting for the Wordplay roleplaying game system, one set in a version of the Italian Renaissance being transformed by weird and wonderful clockpunk technologies sparked by Leonardo da Vinci's genius. This blog is essentially a design journal, in which I'll note down random thoughts, plothooks, links to interesting images and websites, notes on play sessions and anything else which comes to mind...
Who am I?Mark Galeotti, who'd love to be a Renaissance man. You can also find my Mythic Russia game blog @ http://mythicrussia.wordpress.com/
What is Wordplay?An excellent, simple and intuitive d6-based roleplaying game system - you can find out more about the system and other settings @ http://www.wordplaygames.co.uk/wordplay.html and http://d101games.co.uk/books/wordplay/